After six months or so of work, I am finally finished with my big animation commission! Yay, go me!
It turned out to be a tad bit harder then I expected, and I don't really like how it came out. I think from now on I will try my tradition animations instead of using character models like I did here, it would help make it look much more dynamic.
Still, this was a learning experience for me, and I did learn a lot. So thats good.